3D Artist
Ascent Games
7/2010 - Present
Savannah, GA

- Currently creating environment, vehicle, and interface
assets for an upcoming facebook game, as well as
working on other company contracts.
- Responsibilities include design documentation, modeling,
UV mapping, texturing, rendering, and team management.

Orientation Assistant
3/2008 - 5/2010
Savannah, GA

-Assisted incoming students in adapting to the college
environment by serving as a student leader and role
- Worked as part of a team to coordinate and lead
orientation events for over 1,500 freshmen and their

Level Designer
McEver Studios
6/2008 - 1/2009

- Worked as part of a team on Neversummer 5,
a persistent world mod for Neverwinter Nights 2.
- Designed interior and exterior levels in the Neverwinter
Nights 2 toolset and created custom icons for use in


High and low poly modeling, UV mapping, texture painting, agile/scrum,
interface design, design document creation, level design, team management.
Proficient In: Maya, Photoshop, Illustrator, Zbrush, CrazyBump, Fraps,
Neverwinter Nights 1 & 2 Toolsets, MS Office, HTML/CSS
Familiar With: After-Effects, UT3/UDK, Flash, Bodypaint 3D, Pro Tools


Vestige - Texture Artist
- Won Best Environment Art in 2011 Entelechy Awards
- Won Best Digital Game Prototype in 2011 Entelechy Awards


BFA in Interactive Design and Game Development
Savannah College of Art and Design, Savannah GA
Graduated Magna Cum Laude


Jack Mamais, Creative Director at Ascent Games
jack@ascentgames.com | (912) 655-4512