Experience

3D Artist
Ascent Games
7/2010 - Present
Savannah, GA

- Currently creating environment, vehicle, and interface
assets for an upcoming facebook game, as well as
working on other company contracts.
- Responsibilities include design documentation, modeling,
UV mapping, texturing, rendering, and team management.

Orientation Assistant
SCAD
3/2008 - 5/2010
Savannah, GA

-Assisted incoming students in adapting to the college
environment by serving as a student leader and role
model.
- Worked as part of a team to coordinate and lead
orientation events for over 1,500 freshmen and their
families.

Level Designer
McEver Studios
6/2008 - 1/2009

- Worked as part of a team on Neversummer 5,
a persistent world mod for Neverwinter Nights 2.
- Designed interior and exterior levels in the Neverwinter
Nights 2 toolset and created custom icons for use in
game.


Skills

High and low poly modeling, UV mapping, texture painting, agile/scrum,
interface design, design document creation, level design, team management.
Proficient In: Maya, Photoshop, Illustrator, Zbrush, CrazyBump, Fraps,
Neverwinter Nights 1 & 2 Toolsets, MS Office, HTML/CSS
Familiar With: After-Effects, UT3/UDK, Flash, Bodypaint 3D, Pro Tools

Honors

Vestige - Texture Artist
- Won Best Environment Art in 2011 Entelechy Awards
- Won Best Digital Game Prototype in 2011 Entelechy Awards

Education

BFA in Interactive Design and Game Development
Savannah College of Art and Design, Savannah GA
Graduated Magna Cum Laude

Reference

Jack Mamais, Creative Director at Ascent Games
jack@ascentgames.com | (912) 655-4512